Mark Data ProductsEarly versions of these games had trouble running on Dragons (which are almost TRS-80-compatible). After switching a timing routine from looking at how long it took to scan the keyboard to using IRQs, the games ran fine. The problem caused the graphic animations to run too fast.ShenanigansType: Bitmap graphics Written 1983 by Bob Whithers and Stephen O'Dea.Runs on: Sea SearchType: Bitmap graphics Written 1983 by Bob Whithers and Stephen O'Dea.Runs on: Calixto IslandType: Text only/TO/BG (animations) Written 1983 (the TO version might be earlier) by Ron Krebs [text version], Bob Whithers [graphic version] and Stephen O'Dea [graphic version].Runs on:
Notes: The text-only version was written by Ron Krebs of Mark Data. It preceeded all the graphic versions. The graphic version was a straight remake of the text version. Black SanctumType: Text only/Bitmap graphics Written 1983 (the TO version might be earlier) by Ron Krebs [text version], Bob Whithers [graphic version] and Stephen O'Dea [graphic version].Runs on:
Notes: The text-only version was written by Ron Krebs of Mark Data. It preceeded all the graphic versions. The graphic version was a straight remake of the text version. TrekboerType: Bitmap graphics Written 1984 by Bob Whithers and Stephen O'Dea.Runs on: The Vortex FactorType: Bitmap graphics Written 1985 by Bob Whithers and Stephen O'Dea.Runs on: Comments: It involved a time machine.
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Adventureland was created by Hans Persson and is now maintained by Stefan Meier.
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